STEAM

At Village School, we provide interdisciplinary units that encourage students to use critical thinking and creativity to solve real world problems. Through these STEAM (Science,
Technology, Engineering, Art & math) activities, students are guided through the design process, allowing them to go beyond simple solutions. STEAM specialists work together to
offer at least one STEAM project per grade.

Our philosophy emphasizes the learning process, growing from mistakes, collaborating to deepen students’ understanding, and ultimately creating products that we will showcase at a
STEAM Expo in the Spring.

Science

SCIENCE CURRICULUM
(Grades 2-4):

Life science • Earth Science • Physical Science


Our Science curriculum in 2nd, 3rd and 4th grades is designed to develop students’ passion for inquiry, as well as the skills needed to engage mindfully and purposefully with the Scientific Method. Through our Pearson textbook studies, experiments, videos, group activities and independent work, students will draw meaningful conclusions about the world in which we live. Of greater importance, students will take these conclusions to draw new lines of inquiry. Together, we will discover that scientists’ questions are never quite done that there are always opportunities to further explore what we want to know about our ever changing world.

In class, exciting experiments and other hands-on activities will serve to synthesize and reinforce
our in-class lessons, lead us to answers to each chapter’s “big question,” and spark new ideas.
Across the grades, group work will play a key and daily role, giving students opportunities to lead,
collaborate, and learn from one another. In 4th Grade, students will also dig into exciting STEAM
projects that address real world issues through the digital Mosa Mack Science program.


To further develop their blossoming inquiry skills, we will encourage students to share their
wonderings on our classroom’s permanent “Wonder Wall” spaces, and to bring in STEAM-related
articles and artifacts to share.


Student progress will be assessed through a variety of measures including participation, in-class
and at-home projects, written assignments, and culminating chapter tests.

Together, we look forward to a fun year of right-or-wrong hypotheses, “messy” labs and
challenging questions that will help us foster a deep and lasting knowledge of, and love for, science.
Like any being under the sun, we truly grow through what we go through. That is, it is through our
failures and mistakes that we learn best.

 

SCIENCE CURRICULUM
(Grades 5-6):


Life Science • Physical Science • Earth Science.


Each unit will carry a central ‘big question’ that students will work to solve, both collaboratively
and independently. Units begin with students brainstorming question they may have, or what
they would like to learn. Students will discover their own answers to our big questions through
labs, our Pearson text (both book & online), STEAM projects, quizzes (written & online), and
assessments. Students will employ the Scientific Method in experiments, labs, and other activities.
Resources used to guide our learning include Pearson (book & online), Mosa Mack Science, and
BrainPop.

Each class will begin with a daily science problem that students will work in their table groups to
deliberate and solve. We believe that fostering greater awareness of STEAM at work in our
community and beyond is important. We encourage students to bring in articles that they read at
home so that we can read and discuss these as a class, and then feature on our Article Board..

Technology & Engineering

Village School is committed to providing a technology-rich environment for all members of our community. We recognize that the seamless integration of technology within the educational program is critical for promoting academic achievement and application of the Village Values across all disciplines. Our vision is to expand learning beyond classroom walls, support all learners, and bring the school community closer together, while creating global connections and encouraging innovation, discovery, collaboration.

 

Technology at Village School
Technology instruction is designed to integrate into the broader curriculum, whenever possible. Computer skills are taught in conjunction with curricular projects where they can immediately be put to use. Students build and program robots, program their own games, design in 3D, draw digital art and animation, compose music, film commercials, blog, storyboard, illustrate, and create unique projects both in the technology lab and their own classrooms. We also attempt, whenever possible, to partner with students at other schools, whether they are around the corner or across the globe.

Digital Citizenship and Responsibility
TK-6th grade classes receive Digital Citizenship and Responsibility lessons throughout the school year during Technology courses. Our Digital Citizenship and Responsibility curriculum is anchored by the Common Sense Media K-8 curriculum, supplemented by ISTE (International Society of Technology in Education) Piano and Laylee books. One trimester per year, students focus on responsible research skills, utilizing the Super3/ Big6 structure, allowing students to develop a strong grasp of the
research process.

CSM Independent School Member

digital_citizenship-certified_school-med.png

 

 

 

 

Our Academic Technology Faculty

 

Christine Eaves,
Innovation and Academic Technology Coordinator

Landon Loeber,
Steam Coordinator

Darin Turpin,
Technology Teacher

 

Mathematics

 
In addition to teaching several mathematics-focused enrichment groups in our newly renovated Village School Math Lab, Dr. Bergeron collaborates with teachers grades 3-6 and works directly with their students during math instruction. He also serves as a resource for the greater Village community in order to nurture the culture of a growth mindset towards mathematics through the promotion of research-based instruction and assessment practices.

The core of our math program from kindergarten through fourth grade is centered around Everyday Math. This research-based program was developed at the University of Chicago and is predicated on the concept of distributed practice. Through distributed practice students are introduced to concepts beginning in kindergarten at an age-appropriate level and then revisit concepts each year with a growing level of complexity. This approach produces students who retain much more than algorithms but actually possess the foundational knowledge that leads to capable and enthusiastic mathematicians. The program also cultivates flexibility of thought and the communication skills needed to justify one’s mathematical reasoning. In the Upper Division, students use the Go Math program which best prepares our students for the experience of secondary school as they learn to transcribe problems and tackle pre-algebra concepts. In addition to the core, we utilize a variety of supplemental materials, including Reflex Math, Dreambox Math, and Hands on Equations. Beginning in third grade we also have a math contest strand that allows our most experienced mathematicians to showcase their skills both nationally and internationally as they participate in Math Olympiads, the Noetic Math Challenge, the California Math League competitions.